Core Rulebook | Spells | Guidance

Guidance

School: divination [] ()
Domain:
Level: Adept: 0; Cleric: 0; Druid: 0; Hunter: 0; Inquisitor: 0; Oracle: 0; Summoner: 0; Warpriest: 0; Witch: 0
Components: V, S
Casting time: 1 standard action
Range: touch
Duration: 1 minute or until discharged
Saving Throws: Will negates (harmless)
Spell Resistance: yes
Target: creature touched

Description: +1 on one attack roll, saving throw, or skill check.

This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.